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Episode Two: Group Dynamics

This week we talk about how to let a problem player go…and how difficult that can be. We’d love to hear how you have dealt with it in the past! Let us know about it through email, on the Forums, on Facebook, and on Twitter!

Episode 3-2

Favorite Games of the Week

Colonial Gothic
Home of the Brave
Vampires of the Olden Lands

Currently Playing

Vampire: the Requiem is awesome, and we’re going to be playing 7th Sea!

Announcements

Dragon Vacation Pics contest is still open, until the next episode.

Shoutouts!

Here is RA Whipple’s excellent article on friendships and gaming.

Weird State Plan by Jefferson:

Link

Music Section

“Roll the Dice, Make my Day [Stick Jones Remix]” (Stick Jones)
“First Date” (Danko Jones)
“Stone Cold Heart Breaker” (Texarillo)
“Night Clubbin” (Enzo)

Games Mentioned

Promised Sands
Earthdawn
Ravenloft
Castles & Crusades
7th Sea
d20 Modern
World of Darkness
Fate
GURPS Age of Napoleon
Shard
Shadows of Esteren

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  • Good to hear Colonial Gothic get some love. There’s a number of great supplements available for it as well, including sourcebooks on New France and the French & Indian War so you don’t have to limit yourself to the revolutionary war period.
    Also note that there are several allusions to the Cthulhu Mythos, making this game and Sixtystone Press’s upcoming Colonial Era setting for Call of Cthulhu perfect companion games.

    3rik

    March 20, 2013

  • Magic is incredibly pofwuerl, you would have to talk it over with your keeper but magic in coc isnt just known, its learnt. You must follow sets of instructions laid down by other mythos users.For instance if you wanted to learn the spell levitate, you would have to have either found it in a mythos grimoire, or have learnt it from somone who already knows it.. Which your cultist probably would have!However all magic costs both magic points and sanity to cast, make sure you have a lot of power!

    Erasyl

    April 15, 2013

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