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Episode Ten: Oh Shit

Nicky refers to an unexpected turn of events in a game as an “Oh Shit Moment.” These moments are very common in games, and in this episode, we address our own experiences with these moments, as well as give some advice about how to deal with them as a GM.

Make sure you email us, post on our Forums or Facebook, and tweet us on Twitter!

Episode 2-10

Favorite Games of the Week

Dead Reign
World of Darkness: Reliquary

Currently Playing

We are playing a one-shot of the Dungeon Crawl Classics RPG. It’s hilarious and awesome! As you know, Joe loves random charts in games (as you can hear in his
Dead Reign review) and this game is chock-full of random craziness. It’s a LOT of fun!


We got a new Mic! It’s awesome.

We are officially running an unofficial game or two at GenCon. Please let us know what you’d be interested in.


A big thank you for everyone who has bought something with out affiliate links and used the support button.

The best version of the “Head of Vecna” story can be found here, but make sure you search for “Vecna” to find it on the page.

Jenny Lawson’s blog is hilarious, as is her book.

If you don’t understand Joe’s Predator reference…why haven’t you seen that movie? Here’s an example of Predator vision.

All Quiet on the Western Front is awesome. You should read it.

Music Section

“Roll the Dice, Make my Day [Stick Jones Remix]” (Stick Jones)
“Old Yes” (Black Moth Super Rainbow)
“Hoffies” (FocusZero)
“Bobaflex Warriors” (Primitive Epic)

Games Mentioned

Dungeons & Dragons
Vampire: the Requiem
Dresden Files RPG
Star Wars d20
Dogs in the Vineyard
Sorcery & Super Science!
All Flesh Must Be Eaten
All Flesh Must be Eaten: One of the Living
Hunter: The Vigil
Werewolf: The Forsaken
Mage: The Awakening
Promethean: The Created
Broncosaurus Rex

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  • Now that that my gaming group is older (30s and 40s) we prefer to play for 3 – 4 hour sessions twice a month. Most of our campaigns are 6 – 12 sessions. We have found that just about any story arc can be completed in less then 12 session. Once a story arc is completed most of us are ready for a change. We often try a different system or major change in setting like going from fantasy to sci-fi or modern. We also find that it’s good to have a breaks and play a few one shot like “Don’t Rest your Head” or a board game.

    Adam S.

    June 26, 2012

  • We are the same, man. Sounds like it might be an age thing.


    June 27, 2012

  • I’m actually in two groups My first group is still mostly in their mid twenties save for two of us. The second group is in the early 30s bracket except for one player’s 14 year old son, but he’s actually rather mature for his age. Both groups stick to 4-6 hour sessions, but the first group loves the long story arcs. I ran the same campaign for them on and off for about 4 years. Don’t get me wrong, I love that campaign and so do my players, but sometimes a change is what’s needed. The second group is a lot more reasonable overall on story length, but we keep the story rolling until it’s done. Neither group sets a hard limit on when a storyline should end based on real world dates, only on when the party gets there.

    Superfan Joe

    June 30, 2012

  • Big fan of the podcast here – picked up and ran Mutant City Blues for my group based on Nicky’s recommendation last season, and it was my most successful GM experience to date.

    I would LOVE to play in a game with you guys at GenCon. And if that game happened to be, say, Dresden Files? I could die happy.

    Well… happy-ish.

    As an aside – is 2GMS1MIC (or either of its erstwhile hosts) active on Google+?


    Rob Bush

    July 2, 2012

  • Hey, good to hear about MCB, I’ll let Nicky know! We’re not currently on Google Plus (Nicky’s husband is pretty active on it). I’ve been meaning to make the leap for the show, but I haven’t gotten around to it yet.


    July 4, 2012