In this episode, we revisit combat (having addressed it in Season One: Episode Eleven). In this redux of combat, we discuss how not to let the PCs walk all over their adversaries, as well as how to avoid Total Party Kills. We talk a little about character death and setting stakes for it, too. We also talk a little about turn-based combat, how to alleviate boredom and a bunch of other stuff!
Favorite Games of the Week
We are currently playing Remnants! A fantastic game wherein we are to be the leaders of the resistance against the invaders from space!
However, we’re having some issues with the combat system, and if anyone wants to help us drop us a line!
We also played a Hunter: The Vigil one-shot on Nicky’s Birthday. It was awesome!
Big thank you to everyone who wished Nicky a Happy Birthday!
RANDY! Nicky thanks you for GURPS Mecha!
Do you want to win ten dollars for DrivethruRPG? Guess which old-school module Joe is talking about around 12 minutes in. First person to email the correct answer wins a $10 gift certificate!
Shoutout to Doug’s funny voice!