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Episode Fourteen: Interview with R.A. Salvatore

Hey everyone, as promised our interview with R.A. Savatore has been released on an off week. Many thanks for Mr. Salvatore for the opportunity!

I hope you all enjoy this interview as much as we did.

Episode Fourteen: Interview with R.A. Salvatore


We didn’t do favorite games this week, we wanted to get the interview out quickly.


Still having huge amounts of fun with Savage Star Wars.


Remember, Neverwinter comes out today! Get your copy!

Coming in February, 38 Studios‘ first Game, Kingdoms of Amalur: Reckoning, with MMO to follow!

Please give us more feedback, as well as more iTunes reviews…

If you’re at the book signing in Chicago on the 10th of October, come say hello to Joe and Chris.

Speaking of which, book signings by Mr. Salvatore can be found at his website.


Our fans, who make this all worth while!

Joe wants to thank Randy for getting him into gaming.


“Roll the Dice, Make my Day” (Mustard Men)
“Epic virus” (sepgil)
“Get Down – With My Friends” (Aloe Blacc and Kero One)
“Happy Gabber” (madonkey)


Here’s a list of the books we mentioned during the show:

Star Wars: New Jedi Order; Vector Prime
Drizzt Do’Urden
The Thousand Orcs

Neverwinter Saga



All Flesh Must Be Eaten
GURPS 4th Edition
Promised Sands
War and Peace
Wooden Ships and Iron Men
Battle Cry (Joe Mistakenly calls this game “Rally Cry)
4000 A.D.
Middle Earth Roleplaying (MERP)
Dungeons & Dragons 4th Edition
Castles & Crusades

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  • I’ve been listening to all the podcasts I missed because I’ve been in the middle of moving and stuff lately. So now that I’m dicking around the house and cleaning or whatever, I get one or two in a day, easy.

    I totally remember the magic item box in Ravenloft. 1 terrible, cursed magic item is bad luck. Three is a trend. Lock it in the box.


    November 2, 2011

  • I couldn’t agree with you more concerning accepting and even embracing failure in RPGs. The times I remember the most were the many spectacular deaths my favorite characters suffered.
    Like the time Mr. Underfoot, my gnome fighter who wielded a war pick was killed in a duel with a wizard as they hunted each other in a conjured fog. We rolled intiative on each other-the wizard fired magic missle while I just hurled the war pick at him. We ended up killing each other at the same time (my gnome crited the wizard). The DM tried to keep my gnome alive but I didn’t let him because the death was way too cool.
    I got a dozen stories like that. But I’m wondering if you guys have noticed a generation difference when it comes to accepting character death and hard core gaming? Has WoW and other video games softened today’s players into cry babies if they don’t “win” at everything? I’ve noticed younger people weaned on WoW seem to have this problem.

    Robert Neckar

    September 9, 2012